![]() ![]() In the exported model there will not be any groups, and there will no longer be a hierarchy. Flatten: This takes all of the objects in a model and moves them to the top level of the hierarchy.When you export a Collada file, a dialog appears where you can choose from different export options.The receiving application may or may not support the loading of some of these maps. It will export image maps including bump, stencil, etc. Collada (.dae) is a popular file format for transferring data between applications.Other fixes made for issues that showed up during the testing process.ĭocumentation Addenda for CX 7.0.5 Update.Changes to the New Project templates visual layout.Fixes for Shapes tab plus menu popup not working with hotkeys.Fixes to avoid an issue that can cause the file size to bloat.This fixes some crashing Strata model files that contain pre-CX 7 boolean objects. Several boolean fixes to deal with bad geometry.(What are non-manifold edges? See Documentation Addenda section below.) Added “Select Non-Manifold” to the polygon editor’s edge mode contextual menu.Fix for tolerance issue when creating objects on a grid.Fix to the MatchMotion script to allow the loading of PFMatchit XML files in addition to PFHoe XML files. If Edit UV is chosen again then the current session is brought forward. Fix for updating selections when entering mesh reshape after UV edit session is already started.Fix for not being able to drag a copy when having a sub shape selection.Fixed a PW refresh issue when drag-copying an object inside a shape.Live 3D XMM export – fixed a bad texture output issue.Fixed an arbitrary units bug that caused some non-numerical value alerts.Fixed a tolerance issue when calculating rotation angles.Disabled support for saving a PICT file.Fixed an occasional crasher when leaving the polygon editor.Fixed ctrl and ctrl-option clicking not working in the Project Window (manifest in the Mtn.Fix for cleaning up empty faces when loading models.Fixed the serial number retention issue on Mountain Lion.Fixed a possible crash in Triangulate face command.Fixed the GL renderer aborting a rendering without an error message when a linked image texture is corrupt.A fix for some undo crashers involving bezier editing in all its forms.Fixed FBX import issue with finding missing texture files.Fix for some files not displaying the scene in the modeling window.Fixed the issue that resulted in duplicate shapes when copying into another document.Fixed Recent Files to work with Save As….Fixed a hot key timing issue (tool switch reverting due to long modeling window redraws).Fix for an Extrude OP crash when collapsing palette.PNG and TIFF output now retains the ‘dpi’ render setting.Fix for Illustrator (.ai) ‘pdf compatible’ file recognition over a network.Added support for Select All, Select None and Select Inverse in this edit mode.Fixed grid snapping to work in the 2d Bezier edit mode.Added FBX support for normals deformation.Fixed some FBX texture display issues (for example – texture transparency).Stopped the exporting of hidden objects to OBJ.Using the material name as the base of the map names.Support for pivot points in Collada export with the hierarchy.Several fixes for texture tiling and stencil maps.This allows stencil maps to work with Preview and iBooks Author. ![]() Fix for stencil maps support in Collada files.Added more decimal places to the Collada Import dialog.Checking this option switches away from the Collada spec. Added export option to toggle the inversion of transparency maps.Added export option to toggle the inversion of transparency.Added export option to flatten hierarchy. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |